Nanites

The nanite pool replaces the mana pool for cyborgs. Members who choose to use nanite technology give up all use of weapons, items, and magics but may use cybernetics. There are 6 categories to choose from, and you can pick 2 to start and purchase the others later as you play.

Nanite categories: weapons, specialty weapons, assault suit construction, shielding, and mobile cover deployment.

Weapons: Pistol - cost of 5 nanites Shotgun/rifle- cost of 10 nanites

Specialty Weapons: cost of 20 nanites (non reloadable, with 5 shots) NOTE: Mod approved for each situation RPG - cost of 40 nanites (distance of 100 feet with a 45 foot radius, damage dealt upon mod discretion) Shielding: cost of 20 nanites full body shield - The shielding blocks 25 damage but not any added status effects and must be equipped prior to attacking Assault suit construction: cost of 70 nanites A full body suit of medium-heavy armor that increases the user's HP by 75 and increase strength to allow for a two handed weapon to be held in one hand (excepting specialty) but you must walk or run, cannot dodge or get into a vehicle,  and it cannot be repaired.

Mobile cover deployment: cost of 20 nanites for a waist high wall that is 3 feet wide to hide behind. Can take 25 damage before it breaks

cost of 40 nanites for a waist high wall that is 6 feet wide. Can take 25 damage before it breaks