Training Hall

Guild members improve their skills here.

Training Levels

 * Untrained
 * Everyone starts here and must train for 1/2 hour to reach next level (free)
 * Novice
 * trains for 1 hour (1000 silver)
 * Apprentice
 * Must have been Novice for 1 week - trains for 1 1/2 hours
 * Basic Magic Cost is -5 MP (Minimum of 5 MP) (2000 silver)
 * Journeyman
 * Must have been Apprentice for 2 weeks - trains for 2 hours
 * Basic Magic Cost is -10 MP (Minimum of 5 MP) (3000 silver)
 * Master
 * Must have been Journeyman for 1 month - trains for 3 hours
 * Basic Magic Cost is -15 MP (Minimum of 5 MP) (5000 silver)
 * Grandmaster
 * Must have been Master for 2 months - trains for 5 hours
 * Basic Magic Cost is -20 MP (No minimum cost) (8000 silver)

Health and Mana/Aura levels

 * Untrained = +0
 * Novice = +10
 * Apprentice = +20
 * Journeyman = +30
 * Master = +40
 * Grandmaster = +50

Train in Basic Magics - Reduce casting costs

 * HP - Increase reserves
 * MP - Increase reserves

== Training == Health can be increased with physical exercise or activity and MP increased by working on magic combinations.

To train without an admin or teacher (for first two levels), enter the training center and type

"TRAINING: { Light/electric/water/etc MAGIC / HP / MP }"

Then, describe, in at least some detail, your training actions. Describe what you're doing to exercise or practice with the skill or magic, casting spells or other activities. Time towards training levels is saved - you do not have to complete the entire session at once. One acceptable post every two minutes counts as consecutive time. For example, three posts each within two minutes counts as six minutes. Otherwise, each post counts as one minute. Timestamps are used for this determination.

Paragraphs or short posts either one, the time can be added up to level up.

You can also group train and chase each other or entertain each other. Once the time is completed an admin can post that you have completed level whatever and deduct the silver from the person's account, and put a time on when they can reach the next level.

Trainers

 * Jessie: Fire, Ice, Nature, Spirit
 * Nova: Light, MP
 * Jt: Electric, Mind
 * Vexel: Water, Mind
 * Shay: Wind, HP
 * Rue: Electric, HP
 * Noelia: Ground, MP
 * Mira: Shadow, Nature
 * Wolfgang: Water
 * Ultanus: Ice

(Any admin can use an NPC for Training other members or themselves if necessary)
 * NPC Jonathan: Fire
 * NPC Jasmine: Wind
 * NPC Rox: Ground
 * NPC Felicia: Spirit
 * NPC Arthur: Shadow